asteroid
Asteroid
Vars | |
base_icon_state | the icon name to be used: for example, asteroid1 - asteroid12 in the icon file |
---|---|
digResult | Itemstack to drop when dug by a shovel |
dug | Whether the turf has been dug or not |
floor_variance | Probability floor has a different icon state |
max_icon_states | The max amount of unique icons, plus one |
turf_type | Base turf type to be created by the tunnel |
Procs | |
can_dig | If the user can dig the turf |
getDug | Drops itemstack when dug and changes icon |
Var Details
base_icon_state
the icon name to be used: for example, asteroid1 - asteroid12 in the icon file
digResult
Itemstack to drop when dug by a shovel
dug
Whether the turf has been dug or not
floor_variance
Probability floor has a different icon state
max_icon_states
The max amount of unique icons, plus one
turf_type
Base turf type to be created by the tunnel
Proc Details
can_dig
If the user can dig the turf
getDug
Drops itemstack when dug and changes icon