Shiptest 13 - Modules - TypesVar Details - Proc Details

photocopier

Vars

assA reference to a mob on top of the photocopier trying to copy their ass. Null if there is no mob.
busyIndicates whether the printer is currently busy copying or not.
categoryVariable needed to determine the selected category of forms on Photocopier.js
color_modeUsed with photos. Determines if the copied photo will be in greyscale or color.
document_copyA reference to an /obj/item/documents inside the copier, if one is inserted. Otherwise null.
num_copiesHow many copies will be printed with one click of the "copy" button.
paper_copyA reference to an /obj/item/paper inside the copier, if one is inserted. Otherwise null.
photo_copyA reference to an /obj/item/photo inside the copier, if one is inserted. Otherwise null.
toner_cartridgeA reference to the toner cartridge that's inserted into the copier. Null if there is no cartridge.

Procs

check_assChecks the living mob ass exists and its location is the same as the photocopier.
copier_blockedChecks if the copier is deleted, or has something dense at its location. Called in MouseDrop_T()
copier_emptyChecks if there is an item inserted into the copier or a mob sitting on top of it.
do_copy_loopWill invoke the passed in copy_cb callback in 1 second intervals, and charge the user 5 credits for each copy made.
do_insertionInserts the item into the copier. Called in attackby() after a human mob clicked on the copier with a paper, photo, or document.
give_pixel_offsetGives items a random x and y pixel offset, between -10 and 10 for each.
has_enough_tonerDetermines if the photocopier has enough toner to create num_copies amount of copies of the currently inserted item.
make_ass_copyHandles the copying of an ass photo.
make_blank_printThe procedure is called when printing a blank to write off toner consumption.
make_devil_paper_copyHandles the copying of devil contract paper. Transfers all the text, stamps and so on from the old paper, to the copy.
make_document_copyHandles the copying of documents.
make_paper_copyHandles the copying of paper. Transfers all the text, stamps and so on from the old paper, to the copy.
make_photo_copyHandles the copying of photos, which can be printed in either color or greyscale.
remove_photocopyCalled when someone hits the "remove item" button on the copier UI.
reset_busySets busy to FALSE. Created as a proc so it can be used in callbacks.

Var Details

ass

A reference to a mob on top of the photocopier trying to copy their ass. Null if there is no mob.

busy

Indicates whether the printer is currently busy copying or not.

category

Variable needed to determine the selected category of forms on Photocopier.js

color_mode

Used with photos. Determines if the copied photo will be in greyscale or color.

document_copy

A reference to an /obj/item/documents inside the copier, if one is inserted. Otherwise null.

num_copies

How many copies will be printed with one click of the "copy" button.

paper_copy

A reference to an /obj/item/paper inside the copier, if one is inserted. Otherwise null.

photo_copy

A reference to an /obj/item/photo inside the copier, if one is inserted. Otherwise null.

toner_cartridge

A reference to the toner cartridge that's inserted into the copier. Null if there is no cartridge.

Proc Details

check_ass

Checks the living mob ass exists and its location is the same as the photocopier.

Returns FALSE if ass doesn't exist or is not at the copier's location. Returns TRUE otherwise.

copier_blocked

Checks if the copier is deleted, or has something dense at its location. Called in MouseDrop_T()

copier_empty

Checks if there is an item inserted into the copier or a mob sitting on top of it.

Return FALSE is the copier has something inside of it. Returns TRUE if it doesn't.

do_copy_loop

Will invoke the passed in copy_cb callback in 1 second intervals, and charge the user 5 credits for each copy made.

Arguments:

do_insertion

Inserts the item into the copier. Called in attackby() after a human mob clicked on the copier with a paper, photo, or document.

Arugments:

give_pixel_offset

Gives items a random x and y pixel offset, between -10 and 10 for each.

This is done that when someone prints multiple papers, we dont have them all appear to be stacked in the same exact location.

Arguments:

has_enough_toner

Determines if the photocopier has enough toner to create num_copies amount of copies of the currently inserted item.

make_ass_copy

Handles the copying of an ass photo.

Calls check_ass() first to make sure that ass exists, among other conditions. Since this proc is called from a timer, it's possible that it was removed. Additionally checks that the mob has their clothes off.

make_blank_print

The procedure is called when printing a blank to write off toner consumption.

make_devil_paper_copy

Handles the copying of devil contract paper. Transfers all the text, stamps and so on from the old paper, to the copy.

Checks first if paper_copy exists. Since this proc is called from a timer, it's possible that it was removed. Does not check if it has enough toner because devil contracts cost no toner to print.

make_document_copy

Handles the copying of documents.

Checks first if document_copy exists. Since this proc is called from a timer, it's possible that it was removed.

make_paper_copy

Handles the copying of paper. Transfers all the text, stamps and so on from the old paper, to the copy.

Checks first if paper_copy exists. Since this proc is called from a timer, it's possible that it was removed.

make_photo_copy

Handles the copying of photos, which can be printed in either color or greyscale.

Checks first if photo_copy exists. Since this proc is called from a timer, it's possible that it was removed.

remove_photocopy

Called when someone hits the "remove item" button on the copier UI.

If the user is a silicon, it drops the object at the location of the copier. If the user is not a silicon, it tries to put the object in their hands first. Sets busy to FALSE because if the inserted item is removed, the copier should halt copying.

Arguments:

reset_busy

Sets busy to FALSE. Created as a proc so it can be used in callbacks.