udder item
Abstract item that is held in nullspace and manages reagents. Created by udder component. While perhaps reagents created by udder component COULD be managed in the mob, it would be somewhat finnicky and I actually like the abstract udders.
Vars | |
on_generate_callback | optional proc to callback to when the udder generates milk |
---|---|
reagent_produced_typepath | typepath of reagent produced by the udder |
size | how much the udder holds |
udder_mob | mob that has the udder component |
Procs | |
Initialize | type of reagent this udder will generate |
generate | |
initial_conditions | |
milk | |
on_mob_attacking | signal called on parent attacking an atom |
Var Details
on_generate_callback
optional proc to callback to when the udder generates milk
reagent_produced_typepath
typepath of reagent produced by the udder
size
how much the udder holds
udder_mob
mob that has the udder component
Proc Details
Initialize
type of reagent this udder will generate
generate
Proc called every 2 seconds from SSMobs to add whatever reagent the udder is generating.
initial_conditions
Proc called on creation separate from the reagent datum creation to allow for signalled milk generation instead of processing milk generation also useful for changing initial amounts in reagent holder (cows start with milk, gutlunches start empty)
milk
Proc called from attacking the component parent with the correct item, moves reagents into the glass basically
on_mob_attacking
signal called on parent attacking an atom