robot_suit
![code/game/objects/items/robot/robot_parts.dm 5](git.png)
Vars | |
aisync | If the cyborg starts with a master AI |
---|---|
chest | Chest part of this endoskeleton |
created_name | Forced name of the cyborg |
forced_ai | Forced master AI of the cyborg |
head | Head part of this endoskeleton |
l_arm | Left arm part of the endoskeleton |
l_leg | Left leg part of this endoskeleton |
lawsync | If the cyborg synchronizes it's laws with it's master AI |
locomotion | If the cyborg starts movement free and not under lockdown |
panel_locked | If the cyborg's cover panel starts locked |
r_arm | Right arm part of the endoskeleton |
r_leg | Right leg part of this endoskeleton |
Var Details
aisync
![code/game/objects/items/robot/robot_parts.dm 31](git.png)
If the cyborg starts with a master AI
chest
![code/game/objects/items/robot/robot_parts.dm 19](git.png)
Chest part of this endoskeleton
created_name
![code/game/objects/items/robot/robot_parts.dm 23](git.png)
Forced name of the cyborg
forced_ai
![code/game/objects/items/robot/robot_parts.dm 25](git.png)
Forced master AI of the cyborg
head
![code/game/objects/items/robot/robot_parts.dm 21](git.png)
Head part of this endoskeleton
l_arm
![code/game/objects/items/robot/robot_parts.dm 11](git.png)
Left arm part of the endoskeleton
l_leg
![code/game/objects/items/robot/robot_parts.dm 15](git.png)
Left leg part of this endoskeleton
lawsync
![code/game/objects/items/robot/robot_parts.dm 29](git.png)
If the cyborg synchronizes it's laws with it's master AI
locomotion
![code/game/objects/items/robot/robot_parts.dm 27](git.png)
If the cyborg starts movement free and not under lockdown
panel_locked
![code/game/objects/items/robot/robot_parts.dm 33](git.png)
If the cyborg's cover panel starts locked
r_arm
![code/game/objects/items/robot/robot_parts.dm 13](git.png)
Right arm part of the endoskeleton
r_leg
![code/game/objects/items/robot/robot_parts.dm 17](git.png)
Right leg part of this endoskeleton