Shiptest 13 - Modules - TypesVar Details - Proc Details

mine

Vars

arm_delaySets a delay for mines going live after being planted
armedIs our mine live?
blast_delayUse to set a delay after activation to trigger the explosion.
triggeredIs our mine currently exploding?

Procs

attack_selfusing an unarmed mine inhand deploys it.
blast_nowNOW we actually blow up
can_triggerCan this mine trigger on the passed movable?
disarmhandles controlled deactivation
mine_effectinsert your horrible fate here
now_armedlet them know the mine's done cooking
take_damagemines have a small chance to be triggered by damage, but they take longer to explode
trigger_mineWhen something sets off a mine

Var Details

arm_delay

Sets a delay for mines going live after being planted

armed

Is our mine live?

blast_delay

Use to set a delay after activation to trigger the explosion.

triggered

Is our mine currently exploding?

Proc Details

attack_self

using an unarmed mine inhand deploys it.

blast_now

NOW we actually blow up

can_trigger

Can this mine trigger on the passed movable?

disarm

handles controlled deactivation

mine_effect

insert your horrible fate here

now_armed

let them know the mine's done cooking

take_damage

mines have a small chance to be triggered by damage, but they take longer to explode

trigger_mine

When something sets off a mine