the_sleeping_carp
Procs | |
dropKick | Keelhaul: Harm Grab combo, knocks people down, deals stamina damage while they're on the floor |
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launchKick | this var is so that the strong punch is always aiming for the body part the user is targeting and not trying to apply to the chest before deviating this is the critical hit damage added to the attack if it rolls, it starts at 0 because it'll be changed when rolled Crashing Wave Kick: Harm Disarm combo, throws people seven tiles backwards |
strongPunch | Gnashing Teeth: Harm Harm, consistent 20 force punch on every second harm punch, has a chance to crit |
Proc Details
dropKick
Keelhaul: Harm Grab combo, knocks people down, deals stamina damage while they're on the floor
launchKick
this var is so that the strong punch is always aiming for the body part the user is targeting and not trying to apply to the chest before deviating this is the critical hit damage added to the attack if it rolls, it starts at 0 because it'll be changed when rolled Crashing Wave Kick: Harm Disarm combo, throws people seven tiles backwards
strongPunch
Gnashing Teeth: Harm Harm, consistent 20 force punch on every second harm punch, has a chance to crit