Shiptest 13 - Modules - TypesVar Details - Proc Details

undertile

Add to an object if you want to be able to be hidden under tiles

Vars

invisibility_levellevel of invisibility applied when under a tile. Could be INVISIBILITY_OBSERVER if you still want it to be visible to ghosts
invisibility_traitthe invisiblity trait applied, like TRAIT_T_RAY_VISIBLE
tile_overlayan overlay for the tile if we wish to apply that
use_alphawhether we use alpha or not. TRUE uses ALPHA_UNDERTILE because otherwise we have 200 different instances of this element for different alphas
use_anchorWe will switch between anchored and unanchored. for stuff like satchels that shouldnt be pullable under tiles but are otherwise unanchored

Procs

hidecalled when a tile has been covered or uncovered

Var Details

invisibility_level

level of invisibility applied when under a tile. Could be INVISIBILITY_OBSERVER if you still want it to be visible to ghosts

invisibility_trait

the invisiblity trait applied, like TRAIT_T_RAY_VISIBLE

tile_overlay

an overlay for the tile if we wish to apply that

use_alpha

whether we use alpha or not. TRUE uses ALPHA_UNDERTILE because otherwise we have 200 different instances of this element for different alphas

use_anchor

We will switch between anchored and unanchored. for stuff like satchels that shouldnt be pullable under tiles but are otherwise unanchored

Proc Details

hide

called when a tile has been covered or uncovered