ticker
Vars | |
anonymousnames | If not set to ANON_DISABLED then people spawn with a themed anon name (see anonymousnames.dm) |
---|---|
emergency_reason | Why an emergency shuttle was called |
gametime_offset | The "start" of the round in station time, for example, 9 HOURS = 9:00 AM |
hearts | People who have been commended and will receive a heart |
station_time_rate_multiplier | Factor of station time progressal vs real time. |
triai | Boolean to see if the game needs to set up a triumvirate ai (see tripAI.dm) |
Procs | |
handle_hearts | Once the round is actually over, cycle through the ckeys in the hearts list and give them the hearted status |
log_roundend_report | Log the round-end report as an HTML file |
poll_hearts | Called when the shuttle starts launching back to centcom, polls a few random players who joined the round for commendations |
Var Details
anonymousnames
If not set to ANON_DISABLED then people spawn with a themed anon name (see anonymousnames.dm)
emergency_reason
Why an emergency shuttle was called
gametime_offset
The "start" of the round in station time, for example, 9 HOURS = 9:00 AM
hearts
People who have been commended and will receive a heart
station_time_rate_multiplier
Factor of station time progressal vs real time.
triai
Boolean to see if the game needs to set up a triumvirate ai (see tripAI.dm)
Proc Details
handle_hearts
Once the round is actually over, cycle through the ckeys in the hearts list and give them the hearted status
log_roundend_report
Log the round-end report as an HTML file
Composits the roundend report, and saves it in two locations. The report is first saved along with the round's logs Then, the report is copied to a fixed directory specifically for housing the server's last roundend report. In this location, the file will be overwritten at the end of each shift.
poll_hearts
Called when the shuttle starts launching back to centcom, polls a few random players who joined the round for commendations