bandage
![code/datums/components/bandage.dm 3](git.png)
Vars | |
bleed_reduction | How fast do we stop bleeding? |
---|---|
lifespan | How many healing ticks will this bandage apply? Reduced by incoming damage and current bleeding |
mummy | The person this bandage is applied to |
Procs | |
bandage_effects | Handles healing effects and passive lifespan usage |
check_damage | Checks if damage to the owner is applied to this limb and reduces lifespan (perforated bandages dont work as well) |
drop_bandage | Handles deleting the component when the bandage runs out of lifespan or finishes healing. Special = bandage didn't get torn off |
Var Details
bleed_reduction
![code/datums/components/bandage.dm 5](git.png)
How fast do we stop bleeding?
lifespan
![code/datums/components/bandage.dm 7](git.png)
How many healing ticks will this bandage apply? Reduced by incoming damage and current bleeding
mummy
![code/datums/components/bandage.dm 12](git.png)
The person this bandage is applied to
Proc Details
bandage_effects
Handles healing effects and passive lifespan usage
check_damage
Checks if damage to the owner is applied to this limb and reduces lifespan (perforated bandages dont work as well)
drop_bandage
Handles deleting the component when the bandage runs out of lifespan or finishes healing. Special = bandage didn't get torn off