Shiptest 13 - Modules - TypesVar Details - Proc Details

antagonist

Vars

hijack_speedIf above 0, this is the multiplier for the speed at which we hijack the shuttle. Do not directly read, use hijack_speed().

Procs

hijack_speedGets how fast we can hijack the shuttle, return 0 for can not hijack. Defaults to hijack_speed var, override for custom stuff like buffing hijack speed for hijack objectives or something.
on_body_transferCalled by the transfer_to() mind proc after the mind (mind.current and new_character.mind) has moved but before the player (key and client) is transfered.
on_gainCalled by the add_antag_datum() mind proc after the instanced datum is added to the mind's antag_datums list.
on_removalCalled by the remove_antag_datum() and remove_all_antag_datums() mind procs for the antag datum to handle its own removal and deletion.

Var Details

hijack_speed

If above 0, this is the multiplier for the speed at which we hijack the shuttle. Do not directly read, use hijack_speed().

Proc Details

hijack_speed

Gets how fast we can hijack the shuttle, return 0 for can not hijack. Defaults to hijack_speed var, override for custom stuff like buffing hijack speed for hijack objectives or something.

on_body_transfer

Called by the transfer_to() mind proc after the mind (mind.current and new_character.mind) has moved but before the player (key and client) is transfered.

on_gain

Called by the add_antag_datum() mind proc after the instanced datum is added to the mind's antag_datums list.

on_removal

Called by the remove_antag_datum() and remove_all_antag_datums() mind procs for the antag datum to handle its own removal and deletion.