code/game/objects/effects/effect_system/effects_other.dm
/datum/effect_system/trail_follow | ///// Attach a trail to any object, that spawns when it moves (like for the jetpack) just pass in the object to attach it to in set_up Then do start() to start it and stop() to stop it, obviously and don't call start() in a loop that will be repeated otherwise it'll get spammed! |
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