Shiptest 13 - Modules - TypesDefine Details

code/datums/components/movable_physics.dm

QDEL_WHEN_NO_MOVEMENTRemove the component as soon as there's zero velocity, useful for movables that will no longer move after being initially moved (blood splatters)
/datum/component/movable_physicsStores information related to the movable's physics and keeping track of relevant signals to trigger movement

Define Details

QDEL_WHEN_NO_MOVEMENT

Remove the component as soon as there's zero velocity, useful for movables that will no longer move after being initially moved (blood splatters)