code/__DEFINES/projectiles.dm
PROJECTILE_PIERCE_NONE | Default behavior: hit and delete self |
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PROJECTILE_PIERCE_HIT | Hit the thing but go through without deleting. Causes on_hit to be called with pierced = TRUE |
PROJECTILE_PIERCE_PHASE | Entirely phase through the thing without ever hitting. |
Define Details
PROJECTILE_PIERCE_HIT
Hit the thing but go through without deleting. Causes on_hit to be called with pierced = TRUE
PROJECTILE_PIERCE_NONE
Default behavior: hit and delete self
PROJECTILE_PIERCE_PHASE
Entirely phase through the thing without ever hitting.