Shiptest 13 - Modules - TypesDefine Details

code/__DEFINES/obj_flags.dm

IN_USEIf we have a user using us, this will be set on. We will check if the user has stopped using us, and thus stop updating and LAGGING EVERYTHING!
CAN_BE_HITcan this be bludgeoned by items?
BEING_SHOCKEDWhether this thing is currently (already) being shocked by a tesla
DANGEROUS_POSSESSIONAdmin possession yes/no
ON_BLUEPRINTSAre we visible on the station blueprints at roundstart?
UNIQUE_RENAMEcan you customize the description/name of the thing?
USES_TGUIput on things that use tgui on ui_interact instead of custom/old UI.
BLOCK_Z_OUT_DOWNShould this object block z falling from loc?
BLOCK_Z_OUT_UPShould this object block z uprise from loc?
BLOCK_Z_IN_DOWNShould this object block z falling from above?
BLOCK_Z_IN_UPShould this object block z uprise from below?
EYE_STABItem can be used to eyestab
ORGAN_SYNTHETICFlags for the organ_flags var on /obj/item/organ
FIRST_SOUNDSFlags for the pod_flags var on /obj/structure/closet/supplypod

Define Details

BEING_SHOCKED

Whether this thing is currently (already) being shocked by a tesla

BLOCK_Z_IN_DOWN

Should this object block z falling from above?

BLOCK_Z_IN_UP

Should this object block z uprise from below?

BLOCK_Z_OUT_DOWN

Should this object block z falling from loc?

BLOCK_Z_OUT_UP

Should this object block z uprise from loc?

CAN_BE_HIT

can this be bludgeoned by items?

DANGEROUS_POSSESSION

Admin possession yes/no

EYE_STAB

Item can be used to eyestab

FIRST_SOUNDS

Flags for the pod_flags var on /obj/structure/closet/supplypod

IN_USE

If we have a user using us, this will be set on. We will check if the user has stopped using us, and thus stop updating and LAGGING EVERYTHING!

ON_BLUEPRINTS

Are we visible on the station blueprints at roundstart?

ORGAN_SYNTHETIC

Flags for the organ_flags var on /obj/item/organ

UNIQUE_RENAME

can you customize the description/name of the thing?

USES_TGUI

put on things that use tgui on ui_interact instead of custom/old UI.