code/__DEFINES/maths.dm
DIGITS | Returns the number of digits in a number. Only works on whole numbers. This is marginally faster than string interpolation -> length |
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TOBITSHIFT | Gets shift x that would be required the bitflag (1<<x) We need the round because log has floating-point inaccuracy, and if we undershoot at all on list indexing we'll get the wrong index. |
MANHATTAN_DISTANCE | Taxicab distance--gets you the actual time it takes to get from one turf to another due to how we calculate diagonal movement |
LOGISTIC_FUNCTION | A function that exponentially approaches a maximum value of L k is the rate at which is approaches L, x_0 is the point where the function = 0 |
FORCE_BOOLEAN | Make sure something is a boolean TRUE/FALSE 1/0 value, since things like bitfield & bitflag doesn't always give 1s and 0s. |
TILES_TO_PIXELS | Gives the number of pixels in an orthogonal line of tiles. |
/proc/get_angle_raw | Angle between two arbitrary points and horizontal line same as /proc/get_angle |
SPT_PROB_RATE | Converts a probability/second chance to probability/seconds_per_tick chance
For example, if you want an event to happen with a 10% per second chance, but your proc only runs every 5 seconds, do if(prob(100*SPT_PROB_RATE(0.1, 5))) |
SPT_PROB | Like SPT_PROB_RATE but easier to use, simply put if(SPT_PROB(10, 5)) |
DT_PROB_RATE | Converts a probability/second chance to probability/delta_time chance
For example, if you want an event to happen with a 10% per second chance, but your proc only runs every 5 seconds, do if(prob(100*DT_PROB_RATE(0.1, 5))) |
DT_PROB | Like DT_PROB_RATE but easier to use, simply put if(DT_PROB(10, 5)) |
Define Details
DIGITS
Returns the number of digits in a number. Only works on whole numbers. This is marginally faster than string interpolation -> length
DT_PROB
Like DT_PROB_RATE but easier to use, simply put if(DT_PROB(10, 5))
DT_PROB_RATE
Converts a probability/second chance to probability/delta_time chance
For example, if you want an event to happen with a 10% per second chance, but your proc only runs every 5 seconds, do if(prob(100*DT_PROB_RATE(0.1, 5)))
FORCE_BOOLEAN
Make sure something is a boolean TRUE/FALSE 1/0 value, since things like bitfield & bitflag doesn't always give 1s and 0s.
LOGISTIC_FUNCTION
A function that exponentially approaches a maximum value of L k is the rate at which is approaches L, x_0 is the point where the function = 0
MANHATTAN_DISTANCE
Taxicab distance--gets you the actual time it takes to get from one turf to another due to how we calculate diagonal movement
SPT_PROB
Like SPT_PROB_RATE but easier to use, simply put if(SPT_PROB(10, 5))
SPT_PROB_RATE
Converts a probability/second chance to probability/seconds_per_tick chance
For example, if you want an event to happen with a 10% per second chance, but your proc only runs every 5 seconds, do if(prob(100*SPT_PROB_RATE(0.1, 5)))
TILES_TO_PIXELS
Gives the number of pixels in an orthogonal line of tiles.
TOBITSHIFT
Gets shift x that would be required the bitflag (1<<x) We need the round because log has floating-point inaccuracy, and if we undershoot at all on list indexing we'll get the wrong index.