Shiptest 13 - Modules - TypesDefine Details

code/__DEFINES/maths.dm

DIGITSReturns the number of digits in a number. Only works on whole numbers. This is marginally faster than string interpolation -> length
TOBITSHIFTGets shift x that would be required the bitflag (1<<x) We need the round because log has floating-point inaccuracy, and if we undershoot at all on list indexing we'll get the wrong index.
MANHATTAN_DISTANCETaxicab distance--gets you the actual time it takes to get from one turf to another due to how we calculate diagonal movement
LOGISTIC_FUNCTIONA function that exponentially approaches a maximum value of L k is the rate at which is approaches L, x_0 is the point where the function = 0
FORCE_BOOLEANMake sure something is a boolean TRUE/FALSE 1/0 value, since things like bitfield & bitflag doesn't always give 1s and 0s.
TILES_TO_PIXELSGives the number of pixels in an orthogonal line of tiles.
/proc/get_angle_raw Angle between two arbitrary points and horizontal line same as /proc/get_angle
SPT_PROB_RATEConverts a probability/second chance to probability/seconds_per_tick chance For example, if you want an event to happen with a 10% per second chance, but your proc only runs every 5 seconds, do if(prob(100*SPT_PROB_RATE(0.1, 5)))
SPT_PROBLike SPT_PROB_RATE but easier to use, simply put if(SPT_PROB(10, 5))
DT_PROB_RATEConverts a probability/second chance to probability/delta_time chance For example, if you want an event to happen with a 10% per second chance, but your proc only runs every 5 seconds, do if(prob(100*DT_PROB_RATE(0.1, 5)))
DT_PROBLike DT_PROB_RATE but easier to use, simply put if(DT_PROB(10, 5))

Define Details

DIGITS

Returns the number of digits in a number. Only works on whole numbers. This is marginally faster than string interpolation -> length

DT_PROB

Like DT_PROB_RATE but easier to use, simply put if(DT_PROB(10, 5))

DT_PROB_RATE

Converts a probability/second chance to probability/delta_time chance For example, if you want an event to happen with a 10% per second chance, but your proc only runs every 5 seconds, do if(prob(100*DT_PROB_RATE(0.1, 5)))

FORCE_BOOLEAN

Make sure something is a boolean TRUE/FALSE 1/0 value, since things like bitfield & bitflag doesn't always give 1s and 0s.

LOGISTIC_FUNCTION

A function that exponentially approaches a maximum value of L k is the rate at which is approaches L, x_0 is the point where the function = 0

MANHATTAN_DISTANCE

Taxicab distance--gets you the actual time it takes to get from one turf to another due to how we calculate diagonal movement

SPT_PROB

Like SPT_PROB_RATE but easier to use, simply put if(SPT_PROB(10, 5))

SPT_PROB_RATE

Converts a probability/second chance to probability/seconds_per_tick chance For example, if you want an event to happen with a 10% per second chance, but your proc only runs every 5 seconds, do if(prob(100*SPT_PROB_RATE(0.1, 5)))

TILES_TO_PIXELS

Gives the number of pixels in an orthogonal line of tiles.

TOBITSHIFT

Gets shift x that would be required the bitflag (1<<x) We need the round because log has floating-point inaccuracy, and if we undershoot at all on list indexing we'll get the wrong index.