code/__DEFINES/DNA.dm

TR_HASHNAME | hashing names (e.g. monkey(e34f)) (only in monkeyize) |
---|---|
TR_KEEPSE | changelings shouldn't edit the DNA's SE when turning into a monkey |
MUTCOLORS_PARTSONLY | Used if we want the mutant colour to be only used by mutant bodyparts. Don't combine this with MUTCOLORS, or it will be useless. |
DYNCOLORS | Use this if you want to change the race's color without the player being able to pick their own color. AKA special color shifting TRANSLATION: AWFUL. |
NOEYESPRITES | Do not draw eyes or eyeless overlay |
NOREAGENTS | DO NOT PROCESS REAGENTS |
STANDARD_ORGAN_DECAY | designed to fail organs when left to decay for ~15 minutes |
Define Details
DYNCOLORS
Use this if you want to change the race's color without the player being able to pick their own color. AKA special color shifting TRANSLATION: AWFUL.
MUTCOLORS_PARTSONLY
Used if we want the mutant colour to be only used by mutant bodyparts. Don't combine this with MUTCOLORS, or it will be useless.
NOEYESPRITES
Do not draw eyes or eyeless overlay
NOREAGENTS
DO NOT PROCESS REAGENTS
STANDARD_ORGAN_DECAY
designed to fail organs when left to decay for ~15 minutes
TR_HASHNAME
hashing names (e.g. monkey(e34f)) (only in monkeyize)
TR_KEEPSE
changelings shouldn't edit the DNA's SE when turning into a monkey